When working with "paint" (Raster) programs, it's easy to simply grab a brush and drag it across the canvas, to create a stroke. When working with "draw" (Vector) graphics (also referred to as "object-oriented" graphics), it can be difficult to understand some of the tools -- especially the Bezier (or "Pen") tool. With this tool, you don't simply "drag" around the canvas to create a shape. Instead, you have to click or click and slightly drag, in order to create one segment of a shape.
Look at my example drawing. Download it, to view it in a larger size and then experiment with Fireworks' "Pen Tool". With a little practice, you'll have a better understanding of how this tool works and by understanding this function, you'll be on your way to successfully create those shapes which are in your mind's eye.
Feel free to comment here and if you have an idea of tip of your own, please feel free to add it to this Blog or the Discussion Area.
One of the things I didn't get a chance to show at tonight's meeting is Fireworks' ability to connect Paths together. (see my attached file "Joining Paths Example") My first image is a shield -- although it could be a heart. My second (lower) image is a crude attempt at a freestyle banner. Basically, I'm showing that you can make any design look professional (or at least look as though you really did intend for it to look that way) by simply drawing half of the shape and then flipping and joining them together.
With all the flexibility Fireworks has to offer, it's nearly impossible for anyone to "easily" create perfect symmetry in a shape. (It looks simple until you try to do it yourself.)
You should be able to download my image and view it full-size.
One key point to this technique is to have your start Handle and end Handle line up, left-to-right, perfectly. (In my example, I my start Handle is at the upper-left and my end Handle is at the lower-left.) You don't have to align these "exactly" but by not doing so your shape will not be perfectly symmetrical.
If you have any comments on this, please feel free to add them.
|Thread||Resource - Fireworks-to-Java2D Converter||0||9769||Paul Rego||06/23/10|